My iGoogle homepage does not seem to help matters either. I have a P3 1000 laptop with 512 megs of ram.
It's a feature of little or no use in a forum where people just want to read page by page. The Ubuntu forums recently "upgraded" with a "Web 2.0" feature to display the thread tree. If you don't like gripes, skip the next paragraph. I encourage you to join in the open source game chat. Also FreeForums seems to be a bit more stable now so There are handy links on the right of FG for the latest forum entries and help wanted sections. Secondly I reorganised FG forums to condense them a little - there were too many subforums. Firstly the main articles are linked on the front page now - they were getting buried too quickly. *vanishes*īefore I start, a quick note of two changes made here. However we have reached a point where there's a bit of momentum and it would be a good opportunity for people to provide some input before project direction becomes harder to influence.Īnyway, I'm actually away right now (back Sunday) so it's a short one today.
:-)ĭespite my involvement (at the moment it looks like I'll be the main programmer) I have resisted bringing it up here since I don't want to abuse FG as a platform for pimping my own projects. A skilled artist or two would be really helpful. It will be an entirely open source project. If you are interested, check out what we are doing and throw in your own thoughts in the Fortress forum. Somebody has started working on models for the game too. Yesterday I compiled this list of gameplay elements that basically describe the key concepts of the game. We have a logo, a very early prototype, and a wiki. I will also note that we have started making progress with Fortress, inspired by the classic DOS game Castles.